Dungeons and Dragons Multiplying 3.5 PBP RPG

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Multiplying

Sometimes a rule makes you multiply a number or a die roll. As long as you're applying a single multiplier, multiply the number normally. When two or more multipliers apply to any abstract value (such as a modifier or a die roll), however, combine them into a single multiple, with each extra multiple adding 1 less than its value to the first multiple. Thus, a double (x2) and a double (x2) applied to the same number results in a triple (x3, because 2 + 1 = 3).

When applying multipliers to real-world values (such as weight or distance), normal rules of math apply instead. A creature whose size doubles (thus multiplying its weight by 8) and then is turned to stone (which would multiply its weight by a factor of roughly 3) now weighs about 24 times normal, not 10 times normal. Similarly, a blinded creature attempting to negotiate difficult terrain would count each square as 4 squares (doubling the cost twice, for a total multiplier of x4), rather than as 3 squares (adding 100% twice).


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"Let's go, we can't wait… " Velon moves towards the stone blockade eagerly, ready to pursue the enemy.

Out of Character: Don't forget to take the 9HP for Lia, Kyrroeth. (I was just looking at your HP total on your character profile. I don't want Velon to kill Lia!)

Daishain, I'd like to roll perception to note how many dead dwarves are in here, how many were out in the larger room before the stone appeared, and roughly how many the group could still see alive through the doorway.

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